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    Thursday, November 7, 2019

    Rust The Tree Fix Update | Rust | Facepunch

    Rust The Tree Fix Update | Rust | Facepunch


    The Tree Fix Update | Rust | Facepunch

    Posted: 07 Nov 2019 11:00 AM PST

    Bug Reporting Megathread - The Tree Fix Update

    Posted: 07 Nov 2019 11:40 AM PST

    Well, it has finally merged from the Staging BRANCH. I simply WOOD not believe it if I didn't read about it myself. The Tree Fix Update is here, and we won't just LEAF any bugs unreported, will we? No! We get to the ROOT of the problem. So get in-game and tell your bosses/significant other to kiss your axe for the next few days, it is time for Rust! I will leave the ACORN-y puns alone and get back to the ROOT-ine. So SPRUCE up everyone, and let's make this the most POPLAR Megathread ever! What's a tree's favorite subject in school? GEOMETRY!

    Please help the developers by reporting any bugs, using the following points:

    You can report bugs in-game by pressing F7.

    [BUG] Something game-breaking that shouldn't happen.

    [QoL] Quality of Life change that doesn't necessarily break the game, but would be nice to fix.

    Please try to include helpful evidence related to the bug, such as screenshots, videos, or GIFs.

    Describe how to recreate the bug, if you know how.

    If your bug has already been posted, upvote it and reply to it with your info.

    Post your system specifications if the bug seems to be hardware/graphics-related.

    submitted by /u/AussieHootie
    [link] [comments]

    Some truths on wipe day

    Posted: 07 Nov 2019 03:07 AM PST

    Photo Taken Just Seconds Before Disaster

    Posted: 07 Nov 2019 01:59 PM PST

    Hmmm������

    Posted: 07 Nov 2019 04:39 AM PST

    I present to you, the worlds laziest man

    Posted: 07 Nov 2019 06:53 PM PST

    Got bored waiting for a friend to get online, drew my character model (bone helmet are hard)

    Posted: 07 Nov 2019 07:05 PM PST

    LETS FUCKING GOO

    Posted: 07 Nov 2019 05:05 AM PST

    Rust players today

    Posted: 07 Nov 2019 10:27 AM PST

    SPACE SUIT COMMIT???

    Posted: 07 Nov 2019 01:23 PM PST

    PLZ Facepunch

    Posted: 07 Nov 2019 08:18 PM PST

    Tree minigame is fixed!

    Posted: 07 Nov 2019 03:52 AM PST

    Take notes FP! Clothing interacts with armor and gets pressed to the body in EFT which is also made in Unity.

    Posted: 07 Nov 2019 09:21 PM PST

    RUST: PSA, Splitters are now viable

    Posted: 07 Nov 2019 05:13 PM PST

    Russians everywhere, even on devblog :)

    Posted: 07 Nov 2019 09:52 PM PST

    Something looks really familiar....

    Posted: 07 Nov 2019 07:16 AM PST

    Just died half way through a mine with s fsir amount of loot :(. Smh i dont even kniw how

    Posted: 07 Nov 2019 06:34 PM PST

    Neighbors were camping the entrance of our cave. The second they left their base I surrounded their base with walls and TCs.

    Posted: 07 Nov 2019 08:13 PM PST

    These guys, in all honesty, were destroying us. They also kept stealing our horses, which we then stole back, and the circle just kept going on. But after we finally got kn the same level as them and killed them JUST ONCE, they camped our cave for 20 minutes. So once I noticed they weren't at home, whether they were online or not I'm not sure of, I quickly brought everything I had previously set up and surrounded their base. They have yet to return 3 hours later. Thoughts?

    I tried getting a screenshot but for some reason my steam screenshots are broken.

    submitted by /u/BoiledBurrito
    [link] [comments]

    How do I go home now?

    Posted: 07 Nov 2019 05:55 PM PST

    [New Update] Small batteries powering two turrets.

    Posted: 07 Nov 2019 02:06 PM PST

    Why don’t bows 1 hit nakeds?

    Posted: 07 Nov 2019 02:38 PM PST

    Now do 50 damage headshot with no protection is 50x2 thats 100 so 100 damage so why doesint that kill one?

    submitted by /u/DoggieDesert6
    [link] [comments]

    Seems the MORDHAU devs are interested in a co-OP project

    Posted: 06 Nov 2019 11:55 PM PST

    [Q] Screen compresses instead of stretching since the new update?!

    Posted: 07 Nov 2019 11:43 AM PST

    Can we get permanent coffin box’s?

    Posted: 07 Nov 2019 06:42 AM PST

    Seriously their extra space was so so nice.

    Or add backback BP

    submitted by /u/Kubaki
    [link] [comments]

    chat command binds fixed

    Posted: 07 Nov 2019 03:03 PM PST

    Due to the changes done in the recent update, most if not all binds for chat commands such as "/home 1" or "/remove" were broken.

    After some trial and error, this is what I came down to (I had help of course)

    previously:

    bind a "chat.say "/remove"\"

    bind a "chat.say "/home 1"\"

    after changes:

    bind a "chat.say {0, "/remove"

    bind b "chat.say {0, "/home 1"}"

    the main difference now is that commands with a single variant just as /remove don't need the extra }" multiple variant commands such as "/home 1" do.

    hope this helps

    **EDIT**

    I'm hoping this all gets patched to something more manageable in the future, since there are already 3 methods (which I know of) that work, examples below

    single variant:

    1. bind b "chat.say {0, /tpa"
    2. bind b "chat.say chat.2 /tpa"
    3. bind b "chat.say [Global] /tpa"

    multiple variants:

    1. bind b "chat.say {0, "/home 1"}"
    2. bind b "chat.say chat.2 "/home 1"}"
    3. bind b "chat.say [Global] "/home 1"}"

    Don't forget your keys.cfg (or others) might need to be read-only (right click -> properties -> tick read-only)

    Instead of restarting your game you can also use "exec keys.cfg" (assuming you haven't renamed your file

    submitted by /u/Nikkity
    [link] [comments]

    So I tried to make the coffee can and ended up making a hybrid of it and the root helmet (I don't play rust just watch vids)

    Posted: 07 Nov 2019 06:51 AM PST

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