Rust Kayak bridge to large oil, only cost 6k cloth :) |
- Kayak bridge to large oil, only cost 6k cloth :)
- My newest piece, I present... Horse gang!
- My 3rd attempt at some Rust art. Zoned out for like 2 hours..
- Leave 1 scrap in your workbench to prevent accidentally picking it up.
- this is how to fastdrop from launchsite
- Oh look a box... oh a note...
- PSA For devs: Implementing a code lock on vehicles will increase their adoption 10 fold
- It is now officially here, the cargo key card, one time use to access the cargo ship in @playrust and can be bought for 200 scrap at the fishing village! lol
- The map feels like 90% monuments now
- Per Helk: New Changes Coming to Junkyard
- New and Nervous
- Saw this on the roadmap page. This would surely remove the need most of the time for conventional cameras right? It would also be pretty overpowered
- The most terrifying thing just happened to me.
- combat log without a 10s cooldown?
- VENDING MACHINE CAR SHOP /W AUTO CLOSING DOORS
- Cars don't suck anymore
- Any ideas for a role player naked band name? We are trying to share our soulful tunes and harmonious screams across rust island
- Ah yes, very cool. thanks rust.
- Does anyone know what’s happening? Just moved to Linux (I am using pop os as my distro) and every time that I open rust, it says ‘loading bundles’ in the bottom right corner, then this pop up shows up and it closes the game. What do I do!?!!
- Isn't it beautiful (Rust)
- Boat Vendor Update FPS drops.
- Discussion: Future Ideas/Quality of Life etc
Kayak bridge to large oil, only cost 6k cloth :) Posted: 08 Sep 2020 08:50 AM PDT
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My newest piece, I present... Horse gang! Posted: 08 Sep 2020 06:05 PM PDT
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My 3rd attempt at some Rust art. Zoned out for like 2 hours.. Posted: 08 Sep 2020 01:35 PM PDT
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Leave 1 scrap in your workbench to prevent accidentally picking it up. Posted: 08 Sep 2020 02:40 PM PDT | ||
this is how to fastdrop from launchsite Posted: 08 Sep 2020 08:09 PM PDT
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Posted: 08 Sep 2020 04:40 AM PDT
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PSA For devs: Implementing a code lock on vehicles will increase their adoption 10 fold Posted: 08 Sep 2020 05:03 PM PDT They can now be used off-road easier. Footprint for lift was decreased. Now we just need a code lock so invested time and mats won't be wasted, solo's and smaller groups just don't have those available when there are horses to be found. Sincere Thank-you for every you do, giving us new content and making the game fresh nearly every month! [link] [comments] | ||
Posted: 08 Sep 2020 09:10 AM PDT
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The map feels like 90% monuments now Posted: 08 Sep 2020 04:50 PM PDT
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Per Helk: New Changes Coming to Junkyard Posted: 08 Sep 2020 01:25 PM PDT
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Posted: 08 Sep 2020 07:38 PM PDT I've heard great things and I've heard not so great things. I've finally decided to figure it out for myself, I'm on the loading screen of the first login I've ever done. Any tips? [link] [comments] | ||
Posted: 08 Sep 2020 03:12 PM PDT
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The most terrifying thing just happened to me. Posted: 08 Sep 2020 07:11 AM PDT I'm so sad I didn't record it. I had just finished building a base, and me and my friends were transferring loot from a base that was about to get raided.. SO.. I come out of the airlock... and FOUR NAKEDS WITH JACKHAMMERS, JUMP DOWN FROM ONTOP THE AIRLOCK and kill me. They were all screaming "GET HIS ASS, BOYS," managed to go deep in my base because I hadn't placed a second door, stole a few pythons, then camped inside the new base. We literally had to flush them out with F1 Grenades. Rust is an interesting game [link] [comments] | ||
combat log without a 10s cooldown? Posted: 08 Sep 2020 09:34 PM PDT
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VENDING MACHINE CAR SHOP /W AUTO CLOSING DOORS Posted: 08 Sep 2020 01:42 PM PDT
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Posted: 08 Sep 2020 12:24 PM PDT Cars have become very good in the meta! I can actually get around most of the map with them, and they actually protect me from most gunfights - I actually haven't died inside one yet this wipe! we get 2-300 scrap easily from each run in our little buggy please don't make them only available at shops [link] [comments] | ||
Posted: 08 Sep 2020 03:22 PM PDT
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Ah yes, very cool. thanks rust. Posted: 08 Sep 2020 05:29 PM PDT | ||
Posted: 08 Sep 2020 12:49 PM PDT
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Posted: 08 Sep 2020 06:37 PM PDT
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Posted: 08 Sep 2020 10:19 PM PDT After this boat Vendor force wipe both me and my friends have all experienced FPS drops that take us down to 50-60 FPS with really solid PC's. I noticed it happens when the day is shifting to night. Ruining the experience of the game as I'm trying to teach them but keep walking around with this aids FPS [link] [comments] | ||
Discussion: Future Ideas/Quality of Life etc Posted: 08 Sep 2020 02:14 PM PDT Well as a huge fan of the game I wanted to make some suggestions that I find end up killing servers quick and could make for a bit more longevity from week to week. 1) Guns. 9/10 within 2 hours of a fresh wipe there is somebody gunning down everyone which ruins the vibe of a fresh start. I feel a good way to slow down on the guns and provide a longer life to a server would be to stretch when physical items drop & have diff drop rates over the days of the week. 2) Blueprint Wipes. I think all guns/explosives etc should be wiped weekly where you can keep quality of life blueprints you earn (lamps, traps, etc) until the end of the moth. 3). Shields. I still believe shields would be huge. Wooden shields/scrap shields (wood protects from arrows/naisl and metal vs everything + bullets). You can hold your 2 hand shield if defending/running or just trying to get close to swap to spear, bone knife etc when ready for close combat. These are just a few ideas I've had that I think would really improve the game quality, stretch out the life of the server, and make for more interesting game dynamics. [link] [comments] |
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