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    Tuesday, September 8, 2020

    Rust Kayak bridge to large oil, only cost 6k cloth :)

    Rust Kayak bridge to large oil, only cost 6k cloth :)


    Kayak bridge to large oil, only cost 6k cloth :)

    Posted: 08 Sep 2020 08:50 AM PDT

    My newest piece, I present... Horse gang!

    Posted: 08 Sep 2020 06:05 PM PDT

    My 3rd attempt at some Rust art. Zoned out for like 2 hours..

    Posted: 08 Sep 2020 01:35 PM PDT

    Leave 1 scrap in your workbench to prevent accidentally picking it up.

    Posted: 08 Sep 2020 02:40 PM PDT

    That's it. That's the post.

    submitted by /u/32BP
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    this is how to fastdrop from launchsite

    Posted: 08 Sep 2020 08:09 PM PDT

    Oh look a box... oh a note...

    Posted: 08 Sep 2020 04:40 AM PDT

    PSA For devs: Implementing a code lock on vehicles will increase their adoption 10 fold

    Posted: 08 Sep 2020 05:03 PM PDT

    They can now be used off-road easier.

    Footprint for lift was decreased.

    Now we just need a code lock so invested time and mats won't be wasted, solo's and smaller groups just don't have those available when there are horses to be found.

    Sincere Thank-you for every you do, giving us new content and making the game fresh nearly every month!

    submitted by /u/Rus_s13
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    It is now officially here, the cargo key card, one time use to access the cargo ship in @playrust and can be bought for 200 scrap at the fishing village! lol

    Posted: 08 Sep 2020 09:10 AM PDT

    The map feels like 90% monuments now

    Posted: 08 Sep 2020 04:50 PM PDT

    Per Helk: New Changes Coming to Junkyard

    Posted: 08 Sep 2020 01:25 PM PDT

    New and Nervous

    Posted: 08 Sep 2020 07:38 PM PDT

    I've heard great things and I've heard not so great things. I've finally decided to figure it out for myself, I'm on the loading screen of the first login I've ever done. Any tips?

    submitted by /u/oribba
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    Saw this on the roadmap page. This would surely remove the need most of the time for conventional cameras right? It would also be pretty overpowered

    Posted: 08 Sep 2020 03:12 PM PDT

    The most terrifying thing just happened to me.

    Posted: 08 Sep 2020 07:11 AM PDT

    I'm so sad I didn't record it. I had just finished building a base, and me and my friends were transferring loot from a base that was about to get raided..

    SO.. I come out of the airlock... and FOUR NAKEDS WITH JACKHAMMERS, JUMP DOWN FROM ONTOP THE AIRLOCK and kill me. They were all screaming "GET HIS ASS, BOYS," managed to go deep in my base because I hadn't placed a second door, stole a few pythons, then camped inside the new base. We literally had to flush them out with F1 Grenades. Rust is an interesting game

    submitted by /u/Grant-Likes-Grapes
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    combat log without a 10s cooldown?

    Posted: 08 Sep 2020 09:34 PM PDT

    VENDING MACHINE CAR SHOP /W AUTO CLOSING DOORS

    Posted: 08 Sep 2020 01:42 PM PDT

    Cars don't suck anymore

    Posted: 08 Sep 2020 12:24 PM PDT

    Cars have become very good in the meta! I can actually get around most of the map with them, and they actually protect me from most gunfights - I actually haven't died inside one yet this wipe! we get 2-300 scrap easily from each run in our little buggy

    please don't make them only available at shops

    submitted by /u/PowerlineCourier
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    Any ideas for a role player naked band name? We are trying to share our soulful tunes and harmonious screams across rust island

    Posted: 08 Sep 2020 03:22 PM PDT

    Ah yes, very cool. thanks rust.

    Posted: 08 Sep 2020 05:29 PM PDT

    Does anyone know what’s happening? Just moved to Linux (I am using pop os as my distro) and every time that I open rust, it says ‘loading bundles’ in the bottom right corner, then this pop up shows up and it closes the game. What do I do!?!!

    Posted: 08 Sep 2020 12:49 PM PDT

    Isn't it beautiful (Rust)

    Posted: 08 Sep 2020 06:37 PM PDT

    Boat Vendor Update FPS drops.

    Posted: 08 Sep 2020 10:19 PM PDT

    After this boat Vendor force wipe both me and my friends have all experienced FPS drops that take us down to 50-60 FPS with really solid PC's. I noticed it happens when the day is shifting to night. Ruining the experience of the game as I'm trying to teach them but keep walking around with this aids FPS

    submitted by /u/jakeyrobb
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    Discussion: Future Ideas/Quality of Life etc

    Posted: 08 Sep 2020 02:14 PM PDT

    Well as a huge fan of the game I wanted to make some suggestions that I find end up killing servers quick and could make for a bit more longevity from week to week.

    1) Guns. 9/10 within 2 hours of a fresh wipe there is somebody gunning down everyone which ruins the vibe of a fresh start. I feel a good way to slow down on the guns and provide a longer life to a server would be to stretch when physical items drop & have diff drop rates over the days of the week.
    ex. Day 1 the most you can find in the crates is module parts to build the guns. Day 2 you may see one or two from people who really went grinding for the parts have a gun built (not 30 on deck). By day 3, the big monuments will have guaranteed weapons in some crates. This would mean people really force people to earn those weapons and give players a day or two to get situated instead of the server rotting by day 2/3. I always find high pop in days 1/2 and by day 3, when all the established players have hundreds of guns, you can't move without getting gunned down, so people quit.

    2) Blueprint Wipes. I think all guns/explosives etc should be wiped weekly where you can keep quality of life blueprints you earn (lamps, traps, etc) until the end of the moth.
    If you wipe the guns weekly, people have to go out and actually earn them instead of collecting all BPS week 1 and roof-camping with a bolty for the next 3 weeks. Also, this gives players that didn't get to collect during week one a chance to actually play the game. Everything really goes downhill in week 3/4 especially in solo/duo/trio when you get set up and the next day you can't farm because the streets are littered with newbs & pistols while your rocking a basic bow.

    3). Shields. I still believe shields would be huge. Wooden shields/scrap shields (wood protects from arrows/naisl and metal vs everything + bullets). You can hold your 2 hand shield if defending/running or just trying to get close to swap to spear, bone knife etc when ready for close combat.
    This would help close the distance on players just shooting down nakeds or make for better strat to use handheld weapons vs ranged. Also you'd have to get better with bows to hit feet or hands showing. It would make an awesome and interesting fighting dynamic. People would have to stack up on a bow, and maybe a physical weapon if their ranged shots aren't connecting.

    These are just a few ideas I've had that I think would really improve the game quality, stretch out the life of the server, and make for more interesting game dynamics.

    submitted by /u/ZenKaroo72
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