Rust Ram Usage |
- Ram Usage
- Helk plz fix
- Rust Landscape I made today
- My minicopter is still there? Sweet!
- Facepunch please.. talk trash about china
- Almost Unbreakable
- Medicinal shotgun trap.
- (Suggestion) Make electrical components craftable with metal frags instead of HQM
- This is how long I last in bed:(
- SAR replica made from the best "scrap" - Gonna throw it in the repair bench for a skin tomorrow
- Me too man, me too...
- Electrical components need to be cheaper to be viable
- These monthly updates feel like an expansion in a MMORPG
- Everytime i try to board the cargo
- Is the Thompson a good gun for it's workbench level? if not, what's a good alternative?
- Pony Express in Rust
- Do you guys think this is legit???!??!?
- Made A Helipad in Hapis. Thought you would enjoy.
- Much snipe very accurate
- Safe sone
- So, i normaly play rust at 80 to a 100 fps, but after like, 3 to 4 hours of gameplay, my fps starts to decrease to 70 and sometimes even 60. Is this normal, someone knows how to fix it? My specs are in the text bellow!!
- Rust players talking about their fondest gaming memories
- now you gotta decide who gets to learn it
Posted: 08 Oct 2019 12:29 PM PDT
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Posted: 08 Oct 2019 02:21 AM PDT
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Posted: 08 Oct 2019 02:32 PM PDT
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My minicopter is still there? Sweet! Posted: 08 Oct 2019 09:27 AM PDT
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Facepunch please.. talk trash about china Posted: 08 Oct 2019 11:30 AM PDT So the chinese government blocks anyone in china from connecting to rust..bye bye hackers~ [link] [comments] | ||
Posted: 08 Oct 2019 01:17 PM PDT
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Posted: 08 Oct 2019 09:50 PM PDT
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(Suggestion) Make electrical components craftable with metal frags instead of HQM Posted: 08 Oct 2019 04:02 PM PDT Greetings! Well, its very simple, just change the crafting resources needed to make electrical stuff to metal, instead of HQM. But why? Well, i'm usually a solo/small group player on officials, and i usually like to use electric stuff to protect our base, or to make fun trap stuff. The thing is, everything consumes HQM, and even a small circuit with a few solar pannels, not even wind turbines can go up to 300+ HQM. With honestly, considering that electricity itself is not that used, or even a high tier mechanic, that's a lot of HQM, specially for a solo/duo/trio, as for getting so much would force you to recycle a lot of important stuff or farm metal nodes until you can't count anymore. Another good reason, is that often when you're starting, you find a damn lot of electrical components at boxes. And considering that the majority of people don't even know how to use it, or just lack interest on the mechanic itself, HQM that it gives by recycle its not that useful at the start. But if they were actually worth metal frags, they would be way more useful, as those frags can be crucial for those first doors, crossbows or codelocks. [link] [comments] | ||
This is how long I last in bed:( Posted: 08 Oct 2019 08:03 PM PDT
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SAR replica made from the best "scrap" - Gonna throw it in the repair bench for a skin tomorrow Posted: 08 Oct 2019 03:14 PM PDT
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Posted: 08 Oct 2019 10:51 AM PDT
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Electrical components need to be cheaper to be viable Posted: 08 Oct 2019 01:40 PM PDT With more and more electrical components being added like the tesla coil, there are more clever and intuitive ways to create working circuits. The biggest problem that I have (not being part of a clan/zerg but rather a small group) is that circuits that I want to implement (oil rig alarms, turret systems, SAM sites) cost an absurd amount of HQM and even tech trash. Some of the example circuits that I mentioned cost over 100 HQM to make. One. Hundred. Now, as a smaller group, would I rather use 100 hqm to make ONE circuit (that provides a small luxury with small gameplay benefits), or would I rather make 2 AKs (or several MP5s/bolts)? to have the opportunity to snowball this into more loot? I LOVE the idea of having electricity in the game that explores creative uses of circuits that can do really cool stuff. It just adds a whole new depth of gameplay. A huge issue I find is that it's just not worth it right now to spend all of this HQM for something that provides little benefit when you can instead make several high-tier guns that can influence entire wipes. Does anyone feel similarly? [link] [comments] | ||
These monthly updates feel like an expansion in a MMORPG Posted: 08 Oct 2019 08:50 AM PDT Seriously, every single monthly update is something completely brand new and feels like a whole new game. Sure there was a couple of small tweaks monthly updates, but for the most part it's always something brand new each month in game. What game company does that? Nobody I tell ya! [link] [comments] | ||
Everytime i try to board the cargo Posted: 08 Oct 2019 10:49 PM PDT | ||
Is the Thompson a good gun for it's workbench level? if not, what's a good alternative? Posted: 08 Oct 2019 03:18 PM PDT | ||
Posted: 08 Oct 2019 08:13 AM PDT
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Do you guys think this is legit???!??!? Posted: 08 Oct 2019 09:21 PM PDT
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Made A Helipad in Hapis. Thought you would enjoy. Posted: 08 Oct 2019 09:10 PM PDT
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Posted: 08 Oct 2019 02:59 PM PDT
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Posted: 08 Oct 2019 12:54 PM PDT
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Posted: 08 Oct 2019 07:12 PM PDT | ||
Rust players talking about their fondest gaming memories Posted: 08 Oct 2019 08:04 AM PDT
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now you gotta decide who gets to learn it Posted: 08 Oct 2019 10:44 PM PDT
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