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    Monday, October 5, 2020

    Rust Happens Every Time

    Rust Happens Every Time


    Happens Every Time

    Posted: 05 Oct 2020 05:52 AM PDT

    Returning to Rust after three years - HOLY SHIT MADMAN DEVS

    Posted: 05 Oct 2020 01:54 PM PDT

    I haven't touched this game since I graduated and got a job. I work from home now so...

    Modular cars, horses, helicopters, farming, elevators, TRIANGLE ladder hatches, cameras, spiral stairs, ELECTRICITY, and A FUCKING APP????

    What the serious fuck devs. You guys are fucking mad. I bought the game when it was only 10-ish dollars way back then. I paid that little to be greeted with a nearly AAA quality game in just a couple years of dev time.

    Hats off to facepunch. Best fucking "indie" devs I know. You guys don't deserve 90% of the bullshit you get from this toxic community. I've seen countless other go to shit and abandoned.

    submitted by /u/Dizraster
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    Automated drop bridge

    Posted: 05 Oct 2020 09:11 AM PDT

    Call the fuckin' HOA if you've got a problem with it bud

    Posted: 05 Oct 2020 02:55 PM PDT

    Famous last words

    Posted: 05 Oct 2020 08:20 PM PDT

    I Like Ya Cut G

    Posted: 05 Oct 2020 10:11 AM PDT

    Credits out to @frost

    Posted: 05 Oct 2020 12:07 PM PDT

    Man

    Posted: 05 Oct 2020 06:04 AM PDT

    Please guys lmao

    Posted: 05 Oct 2020 04:53 PM PDT

    hey guys none of you know me but I have been a lurker here for a long time and recently have been partaking in discussion in our beautiful subreddit. I have lurked the subreddit for years and have played this game since legacy and I have noticed everybody's complaining about the horses being trapped behind a scrap purchase.

    it's not a bad thing.

    horses are very good to move throughout the map without having to take the roads that are very nicely updated and it would be very nice for players to be able to purchase them

    they are probably not going to make them too expensive and everybody needs to chill out

    everybody was complaining when they introduced The blueprint system everybody was complaining when they introduced The experience system and everybody was complaining when they introduced the scrap system. and people complained when they made the helicopters purchasable only.

    The point of the game is that they are updating it to the best of their ability and when you just add into the discussion on this sub of something you personally don't like with your own confirmation bias it really doesn't add anything to the discussion of the direction of the game.

    I think there needs to be less complaining and we need to see what it's going to be like before people lose their minds. I think this is a nice community and I've noticed that this subreddit is just a vocal minority of people who like to complain and I come on here to see some cool discussions not the same thing over and over again and I know this post won't make that big of a difference and I'll probably get downvoted because you guys can't handle a different opinion but I had to say it.

    I have been playing solo for years maybe duo on high pop vanilla servers such as rustified rustopia and Rusty moose monthly and I can wholeheartedly say that being able to purchase a horse would be a complete game changer in the ability to get away from the roads and cut through actual land better than cars can and horses can be pretty fast.

    Thanks guys go easy on me xoxo

    submitted by /u/Scoripoe
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    plz fix cars they are kinder cool and fun to use but in the end too much work and effort, they are also horrible for pvp in their current state.

    Posted: 05 Oct 2020 01:48 PM PDT

    plz fix cars they are kinder cool and fun to use but in the end too much work and effort, they are also horrible for pvp in their current state.

    Cars in rust are currently bugged and not worth using in pvp in any way as they are just quite simply horrible. They are bugged in the sense that when you aim your gun while looking out the armored window, your entire right hand and all of your head stick out of the car and yes your hand and top of the head can be shot and damaged even through they are meant to be in the car. You can also take damage while sitting in the car even if the windows are closed and you are not looking or facing the windows.

    https://preview.redd.it/8pto6aoa7cr51.png?width=1267&format=png&auto=webp&s=4085f7a1beeafb8c3e6c515cc7090e9472a4ca74

    Another large issue with cars that make them terrible in pvp is the armored window itself. The window is at an angle and therefore you can not see in front of you at all, in order to aim at a target the car needs to be in melee distance.

    https://preview.redd.it/d9f9hliz7cr51.png?width=1471&format=png&auto=webp&s=a5ceac5e8c6742ead300e873a16e83cf23924d57

    Finally we come to the engine of the car, there is no armored engine that can be placed on the car and therefore you must have an exposed engine that only has 300hp and takes only 30 rounds from an ak to destroy and once the engine is destroyed the car becomes stationery and useless as you cant repair it after and cant drive the car back to base therefore it becomes a piece of junk by the road.

    https://preview.redd.it/eipk4jol8cr51.jpg?width=1600&format=pjpg&auto=webp&s=fd05e86ae2f7840e3f5394c14277ba24893380d3

    In conclusion cars are bugged as their a person aims out of the window their arm and head sticks out, have crap window slits to look out of and shoot at someone, horrible in pvp and finally the engine is too weak and needs an armored upgrade to make the vehicle last any amount of time in combat.

    submitted by /u/Oblivion_Eagle
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    Electrical parts should be taken out of the standard workbench experiments and either made default or be moved to a new kind of workbench

    Posted: 05 Oct 2020 11:16 AM PDT

    So basically your still craft electrical components at a regular workbench but to experiment for one, you'd craft a cheap secondary, small electrical workbench, and then experiment for them on there. I think this would clean up the experimentation for regular workbenches, and make it more tolerable to get into electricity for those who want to. Maybe even have 3 tiers of the electrical workbench for the 3 tiers of electrical components. They'd be cheaper to craft than the normal workbench, maybe 50, 100, and 150 scrap for the 3 tiers. You'd be able to pick up the electrical workbench, and it wouldn't take much space Maybe call it a soldering table or something?

    Thoughts?

    submitted by /u/AntPoizon
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    We're all friends in the safe zone

    Posted: 05 Oct 2020 06:44 PM PDT

    blending in as a scientist 300iq play

    Posted: 05 Oct 2020 08:43 PM PDT

    Watch out for a upcoming Frost vid feat. Me and the bois raiding a Korean zerg! Super cool guy too������

    Posted: 05 Oct 2020 10:45 PM PDT

    That time when I became Bob Ross and none of my friends believed me!

    Posted: 05 Oct 2020 10:59 AM PDT

    Equip your hazzies lads

    Posted: 05 Oct 2020 12:02 PM PDT

    Offline Raided; Spacesuit Surprise

    Posted: 05 Oct 2020 09:40 AM PDT

    too be fair cloth farms were WAYY TOO OP

    Posted: 05 Oct 2020 01:47 AM PDT

    What were your biggest fail/facepalm moments in Rust?

    Posted: 05 Oct 2020 06:41 AM PDT

    I'm curious what funny stories people have about mistakes they made when they were starting out, or even later in the game.

    Maybe you had a misclick that cause chaos to start, maybe you made a building mistake, maybe the game had a glitch you didn't know about.

    To get the ball rolling, here is some of the stupid s**t I did:

    • Raided a guy with a very strange roof design. Spent about 3 C4 to get to the core, then noticed that the roof had a gap in it though which I could have just squeezed through to get to TC.

    • Killed myself to get to respawn home so I can go to Oil Rig. Went down, finished killing most of the scientists, and I usually check battlelog to see how many are still alive. I just did F1 up and hit enter. I killed myself.

    • First time I made a sealed bunker with a bag inside (with drop boxes). Wanted to quickly spawn inside to pass out some guns and misclicked on my bag icon. I deleted my bag.

    • First time I build a cave base, wanted to put in a garage door, but the roof was a bit low. I put a lock on, and I wanted to close the lock, but I opened the door by mistake. The ceiling rock was so low, that it completely clipped through and I couldn't get it down.

    • Crashed helis. Into mountains, trees, birds, microscopic bacteria.

    submitted by /u/Rmanolescu
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    I'm taking a break from this game for a little while

    Posted: 05 Oct 2020 10:46 PM PDT

    Hemp Farming Nerf Was Poorly Done

    Posted: 05 Oct 2020 10:11 PM PDT

    Don't get me wrong, Hemp Farming was OP and needed to be nerfed, but the way it was nerfed is what I have a problem with.

    By restricting trading, they are making the game so much harder than it needs to be. The two major trades that make this such a bad update is the stone for wood trade, and the scrap for LGF trade. The stone for wood trade was a good deal because it meant that you could turn your excess resources into something else, and farming trees in some biomes (mainly deep snow, and parts of the desert) is terrible because the trees are sparse and don't respawn quick enough meaning you might have to run multiple grids from your base to fill a furnace. The scrap for LGF trade was already nerfed in the past (reducing amount of LGF you receive) and it was in a good spot for value. Now with boats only being buyable, farming crude is now hard, and LGF is one of the most scarce resources in the game.

    There were so many other ways to nerf hemp but not mega nerf scrap trading:

    - Nerfing Yields you get from hemp

    -Increasing the difficulty of cloning

    -Increase the time it takes for hemp to grow

    -Lower the amount of scrap you get for cloth

    -Remove the scrap for cloth trade (Not a big fan of this one, but it might encourage people to grow other crops other than hemp)

    -Remove scrap for planters trade at bandit (It was way too cheap and most people bought their planters instead of farming tarps)

    Any one of these nerfs or combination of them would have been better than what they did. It seems like they took the easy way out and as a result, has made the game way more grindy.

    submitted by /u/pteaster3
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    PSA: here's how to manually enter a split amount when splitting a stack

    Posted: 05 Oct 2020 10:09 PM PDT

    I learned this by accident tonight! I was splitting a stack while moving the slider bar and my right finger was twitching and clicked the right mouse button which clicked the number in the slider area. The number became highlighted. I was like, "Huh. That's weird." I was then able to type in a number, split my stack, pooped my pants, and 2020 didn't look so dark anymore...

    Here's how to manually split a stack size

    1. Click on a stack of something in your inventory
    2. Right-click on the area for the slider bar
    3. Type in a number
    4. Profit

    Why isn't this published somewhere? Why am I just now learning this?!! In fact, if you delete the numbers you will see faint copy instructing you to enter a stack size. Whaaaaat?!

    submitted by /u/kcunck
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