Rust Was on a Utah server today and I saw this mysterious monolith. Anyone know what it is? |
- Was on a Utah server today and I saw this mysterious monolith. Anyone know what it is?
- rust fanart
- We did a new intro to our video! Rust Telemarketer Sales
- I made a Tier 1 workbench
- My most insane flick (accused of cheating)
- A nice view
- November really is QoL month
- The most Rust thing I've seen on Rust
- Primmies when they finally research the beancan
- Developing my own little "rust" for fun part 2! Let me know your ideas or feedback ;)
- My latest base Art
- the ultimate rust experience...
- This guy has never been outside before...
- Suggested Cost Changes For Recipes - Ideas for the Tech Tree, Crafting UI and Scrap Cost
- Just got the RUST chair BABYY!!
- What do you gamers think of my rust poster?
- A tiny blast from the past
- How to modify NPC shops?
- Will BPs for Facepunch servers be wiping this upcoming force?
- do you think the tech tree system will reduce traffic at some monuments?
- Noob player here. What do you guys do when the server first wipes?
- In-Depth Tech Tree Analysis
- Where should I build on this map?
- Seaplane from waterworld at fishing village cuz y not ?
Was on a Utah server today and I saw this mysterious monolith. Anyone know what it is? Posted: 29 Nov 2020 06:00 PM PST
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Posted: 29 Nov 2020 08:15 AM PST
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We did a new intro to our video! Rust Telemarketer Sales Posted: 29 Nov 2020 10:29 AM PST
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Posted: 29 Nov 2020 03:50 PM PST
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My most insane flick (accused of cheating) Posted: 29 Nov 2020 07:30 PM PST
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Posted: 29 Nov 2020 01:37 PM PST
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Posted: 29 Nov 2020 04:43 PM PST
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The most Rust thing I've seen on Rust Posted: 29 Nov 2020 07:24 PM PST
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Primmies when they finally research the beancan Posted: 29 Nov 2020 08:03 PM PST
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Developing my own little "rust" for fun part 2! Let me know your ideas or feedback ;) Posted: 29 Nov 2020 05:03 PM PST
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Posted: 29 Nov 2020 02:16 PM PST
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the ultimate rust experience... Posted: 29 Nov 2020 12:41 PM PST
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This guy has never been outside before... Posted: 29 Nov 2020 01:36 PM PST
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Suggested Cost Changes For Recipes - Ideas for the Tech Tree, Crafting UI and Scrap Cost Posted: 29 Nov 2020 07:44 PM PST Hi all. I've been playing Rust since legacy and am still active, mostly playing in small groups and have discussed this idea in discord a couple dozen times. Most of the feedback has been positive, so I figured I'd put a little polish on it and bring it to /r/playrust to kick around and see if Facepunch could use it as idea fuel. The way that I contribute to my Rust group is mostly farming resources, farming plants, building a complex electrical system and generally doing silly shit in and around our base. I like the fun/strange side of Rust and I'm an okay shot in PVP - mostly and extra target with a few great plays up my sleeves. Where this idea and eventually this post was born from is that come wipe day, most of the FUN for me in Rust is on hold until my group gets the required necessities setup - Tier 3, Guns/Ammo, etc. I totally understand that too - we can't have nice things if we don't have combat capability. I can't help but wince a little though when I spend scrap to research something and someone else is asking if we have enough scrap for them to learn SAR since the only guy with it logged off for the night and we only have four left - tough choice, do we get solar panels and lights or do we learn SAR BP again? I don't like the illusion of choice between combat progression and "fun" progression; you have to survive in Rust and spending 500 scrap learning recipes that aren't core to the PVP/PVE/Base Building/Raiding mechanics can get you into trouble with your team. They want to have fun shooting people [nakeds, amright?] and I want to have fun building a complex system of electrical components [xmas lights that read "COCK" and flash on a wall]. Guess which one is the priority in a scrap-based economy? So I made this post. I've got one large suggestion broken into four points and you can find the whole thing here. (Yes I misspelled, Separate but I'm too lazy to go back and fix it.) Here's a zoom in on the UI Menu example from the third point. For mobile users or anyone who can't clearly see the image, here's the text: Idea for Rust Tech Tree: Separate research costs between functionality. Four Discussion Points Related To Suggestion Changes For Recipe Cost In Rust
Thanks for reading my concept and idea all, looking forward to discussion and feedback! [link] [comments] | ||
Just got the RUST chair BABYY!! Posted: 29 Nov 2020 04:35 PM PST
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What do you gamers think of my rust poster? Posted: 29 Nov 2020 05:43 PM PST
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Posted: 29 Nov 2020 10:31 PM PST
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Posted: 29 Nov 2020 07:30 PM PST I want to modify the npc shops on my server. Mostly removing buy limits and making stock infinite. How do I do this? Is there a way to to it without mods? [link] [comments] | ||
Will BPs for Facepunch servers be wiping this upcoming force? Posted: 29 Nov 2020 04:33 PM PST I know that bps have not been wiped since the bp update, and that bps only wipe if there is a major change to the bp system (so I've heard). Does this new tech tree update count as a significant enough change to reset bps on facepunch servers? [link] [comments] | ||
do you think the tech tree system will reduce traffic at some monuments? Posted: 29 Nov 2020 09:19 PM PST overall, i like the concept behind the tech tree. im glad its being added for a bunch of reasons. at the same time, there will be side effects and meta will change. i can imagine some players finding an isolated spermket or gas, and trying to farm the same 4 junk piles repeatedly to unlock ak/bolt/rockets and everything else. will there even be a need to go to places like oil rigs or military tunnels anymore? sure, you may want to, to get some stuff faster but its not necessary. you can get rifle bodies and similar items from spermket. do you think loot tables, and crate spawns at monuments should be adjusted? what would you change? i could see that being the december test branch/jan update. [link] [comments] | ||
Noob player here. What do you guys do when the server first wipes? Posted: 29 Nov 2020 11:09 PM PST Idk if I should be trying to go base then farm monuments or just try to snowball. and where can i find guns without having to pvp im not the best. thank u in advance [link] [comments] | ||
Posted: 29 Nov 2020 11:05 PM PST
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Where should I build on this map? Posted: 29 Nov 2020 02:18 PM PST
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Seaplane from waterworld at fishing village cuz y not ? Posted: 29 Nov 2020 05:29 AM PST
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