Rust Did anybody know about this boost already? If not its now called the double trouble. |
- Did anybody know about this boost already? If not its now called the double trouble.
- Why playing with F1 grenades is a bad idea
- SodaPoppin's skin has been removed from the streamer specific promotion and added to the general one.
- 1V6 Large Rig Counter
- Other POV "double trouble" jump
- Here are the newest non-streamer related drops
- Can't wait to get more drops!
- Can we finally get the moistcr1tikal door pls
- FP when will this come back?
- Basically explains itself
- Ever wanted to play Rust but couldn't be bothered to farm? here's FarmBot
- the best trade ever made in Rust...
- So is sodapoppin just not going to get on rust for the drops?
- Rust is in a super weird state right now.
- Me when the 100 man zerg raids me 1x2
- They changed the Kitten Mask drop from Soda to Everyone on the OTV Server
- Day 2 in Rust: Playing for the first time without any knowledge of the game.
- There goes 750 scrap...
- Tried something other than sunsets, turned out to be my favorite so far
- How To Make A Good Base Design - Rust Guide 2021
- They added Nebula Pants, Nebula Hoodie, Ornate Tempered Revolver as common drops
- Driving a car ONTO Cargo
- They call me the Pale Rider
Did anybody know about this boost already? If not its now called the double trouble. Posted: 17 Jan 2021 10:06 AM PST
| ||
Why playing with F1 grenades is a bad idea Posted: 17 Jan 2021 10:06 AM PST
| ||
Posted: 17 Jan 2021 07:36 PM PST
| ||
Posted: 17 Jan 2021 03:07 AM PST
| ||
Other POV "double trouble" jump Posted: 17 Jan 2021 01:30 PM PST | ||
Here are the newest non-streamer related drops Posted: 17 Jan 2021 10:21 AM PST
| ||
Posted: 17 Jan 2021 04:08 PM PST
| ||
Can we finally get the moistcr1tikal door pls Posted: 17 Jan 2021 05:27 AM PST
| ||
Posted: 17 Jan 2021 06:46 AM PST
| ||
Posted: 17 Jan 2021 08:19 AM PST
| ||
Ever wanted to play Rust but couldn't be bothered to farm? here's FarmBot Posted: 17 Jan 2021 11:11 AM PST
| ||
the best trade ever made in Rust... Posted: 17 Jan 2021 01:55 PM PST
| ||
So is sodapoppin just not going to get on rust for the drops? Posted: 17 Jan 2021 01:37 PM PST because I read he quit so why the fuck would these people get picked for this shit. [link] [comments] | ||
Rust is in a super weird state right now. Posted: 17 Jan 2021 12:50 PM PST Half the player base says endgame is way to fast and easy, other half are lucky to set up wooden 1x2 by the end of the day and say the game is too grindy, [link] [comments] | ||
Me when the 100 man zerg raids me 1x2 Posted: 17 Jan 2021 05:41 AM PST
| ||
They changed the Kitten Mask drop from Soda to Everyone on the OTV Server Posted: 17 Jan 2021 08:49 PM PST
| ||
Day 2 in Rust: Playing for the first time without any knowledge of the game. Posted: 17 Jan 2021 03:00 PM PST
The start of day 2: Here is how day 2 went: Still naked and resourceless I decided to explore what my screen is telling me. The guide at the top right is telling me to collect wood, make and light a campfire still, just as it did yesterday. I finally notice that at the bottom right is my characters overall health, thirst, hunger etc.
So back to playing the game itself - thinking logically let's just get this done. Let's do what the game is telling us while remembering what we learned yesterday, that other players are our biggest threat in this game. I look around me and to my right, there is a massive wooden complex that I'm already assuming is dangerous and built by another player. In front of me is the ocean and to my left is a boat! Boats are a thing in this game? It's on the sand and I head over to inspect it. I have the option to push the boat with an odd and somewhat difficult to use the control, my character gives the boat a couple of shoves towards the water, but I don't want to risk death this early on, not that there's much I can do with a boat neither. So I head around the side and take a look inside. Where I find a fuel canister containing - nothing. I decide not to waste too much time in the open so decide to head away from the boat inland. Making sure I equip my trusty pet rock in case I need it quickly.
I hit the shift and sprint up the grass away from the ocean nothing really stands out only some bushes and rock formations. I continue up the hill where it gets less grassy and rockier. After a few minutes, I spot a bronze colour container in the distance and upon getting closer it's a minecart of some form. I interact with it and low and behold a small amount of "high-quality metal". So I take this (well dropped it on the floor and then picked it up as I pressed the wrong button) and continue up through the rocks. A little further up the hill is a shiny cave. Instead of going down it, I decided to scope out the area to try and figure out whether or not this area may be a good place to try and set up home. I notice some large trees nearby but in the distance and large boulders meaning I could potentially make a camp between the rocks out of peoples line of sight if I find anyone with their base nearby.
I find a quiet and hidden spot to stay for a while, as I open up the crafting menu. I need to build a campfire. So it's 100 wood I need. Already spotted those tall trees earlier (they are few and far between in this area) and on the way over to the trees, I spot some berries growing from a bush.
After some scouting, I learned there are two massive forts to my left and a few small and medium bases behind and to the right of me.
On the way back to my little spot of safety I notice a rock that has a shiny mark on it. Instinctively I thwack it with my pet rock and yes we have stone! It seems if you hit the shiny mark you get more resources than if you hit the stone giving rock elsewhere. Learned something new!
I decided to do a little more scouting, and came across several logs on the beach that didn't give wood resources and found some massive electricity pylons and some more players buildings. The sun was setting so I brought up my map to note where I was and headed over to the trees that I spotted earlier. Let's try and get that wood. Surely trees give wood resource? I smack the tree with my rock and hear a spraying sound? A bit confused but happy I was finally finding wood, and not really being able to see in the dying sunset.
While banging my pet rock against the tree gathering resources I hear an odd sound behind me. I turn around and it's a partially clothed lady wearing what I can only describe as a fishing hat is attacking me from behind with a spear! My character falls to the ground wounded and of course, dies. 7 minutes in. At least I now know what people look like with clothing on!
My character is awoken again on a shoreline. This time it's an area which looks different from where I've seen before. Still on the shoreline but there a towering base to my right. I turn to my left and there a naked dead body on the floor! For some reason I assume it's my own dead body as it's literally the location I awoke, but no. It's got another nameplate and I found that you can attempt to loot the dearly departed. This lady on the ground had nothing to take. So I at least already know this is a dangerous area to be in. I equip my pet rock (whom I fondly now call Rocky) and just sprint across the shoreline, passing structures as I go. I pass under some nearby power lines and cross a dirt path or road and stumble across some metal barrels hidden behind a bush. I can only assume I'm somewhere near where I died last due to the power lines being here too. But I don't recognise it. I smack my rock on the barrel and notice that the barrel has a "health" bar. So I continue to break it until it pops open. Ok, this is a new experience. I've looted from barrels before but never broke one open. I find a couple of items within including "low-grade fuel" and a canister of some form. No idea?! I'll probably die before it becomes useful. I'm still looking for wood and come across a skinny tree. I end up gathering several wood pieces from it, following my recently learned "x marks the sweet spot for optimal loot quantity" before the tree cracks and falls to the ground.
Where I currently am is quite sheltered and not out in the open so I feel quite safe to try this here. I select campfire and wonder where on earth is it?
I take a moment to look at the way the crafting menu is presented and see what few items could be possibly useful to start me off. I do now have a short term idea plan in my head which is to find a safe spot to make my home. Preferably a sheltered area like I found before so I can complete my last two objectives which are to make and light the campfire. I head back into the rocky hill and open up my inventory. I select campfire and whoops I'm making another. I figure out to cancel the create item process by clicking the X over the item with the cool down. And realise items I have already am in the line menu at the bottom - the top is for crafting. I place down my tiny campfire and light it up with the "turn on" button, and I step into the beautiful flickering flame.
So I run quickly to the shoreline which is close by - you know just in case.
Once the flames are extinguished and my character is no longer taking burn damage. I Head back to my campfire I carefully look at the campfire for any option. I can apparently take charcoal that has burnt on the fire and looks like I can put raw food here too to cook? I gather my charcoal and look to my left notice a Berry bush right there! Wow, that was lucky placement. Next to a small food source! The game still has not checked off the "create fire" and "place fire" options from the "to-do list" so I decided to take a better look at the crafting menu. There are so many things that can be made! Of course, I want tools because I know not how long my rock will live for if I don't die.
I take a brief look around. Understanding that although I'm at the side of a large rock and not really in the middle of anywhere - more the side of an estuary corner hillside. Not seeing anyone about I am cautious due to the light of my fire. Although it is daytime. I now am focused on making a hatchet. I need some more wood and stone. Seeing no movement I take a couple of steps left and harvest the red berry fruit. Which has also given me some seeds! I plant the seeds nearby and then see a whole menu on the "condition" of the growing new sprouts. Well, that's a bit more in-depth than I expected. I'm quite impressed! I eat the red berries as my health is at 80. I don't know if that's good or bad but it's pretty low down the scale of hunger and figure it could be improved. I take a rest until my campfire burns down and I collect the remaining charcoal. I don't know if it's useful at this point. But waste not, want not! The game music suddenly starts and scares the living crap out of me. Quickly looking left to right and realising there is nothing around me I settle back down.
I wander around my immediate area stating to look for more plants and rocks. I quickly learn that not all rocks produce stone. Some rocks do nothing. It's going to be a lot of trial and error to work out which is which. I loot my charcoal from the campfire one last time, extinguish the flame and take the remaining wood. I come across a very tall pine tree and continue to hit it (trying to hit the x for optimal looting) and gather quite a decent amount of wood. And while doing so I notice another person's base at the bottom of the other side of the hill.
I continue hitting the tree until I hear it start to creak. At this point, I think to myself there is more chance a person hearing a full tree falling than just hitting it - giving away my location so I move on.
Heading back to my little campfire I see another player on the beach below riding a horse! I'm impressed!
Thankfully they ride past me and so nothing bad happens. While this won't help me gathering wood or stone, I have a better chance of protecting myself and possibly hunting! The only animals I've seen are horses but I'm also sure that I've missed a lot too. I head away on foot towards the shoreline and think maybe there are fish?
After a minute or two I don't see a single tiddler (small fish). So I head back up to camp.
Looking around assessing my situation. I do need shelter. I'm going to have to figure out how to build now. While doing so I see a tree just appear.
I really need to figure out what rocks can be broken down for stone so I end up taking my pet rock and bashing different rock formations. Coming up with nothing other than the "you cannot gather anything here" message. Walking up the hill I also find another players base. Only a small one but I really didn't expect it to be there. I was putting off using my torch because with the fading light it was harder to see but other players would spot me a mile away running naked through the lands. As the large moon rises beautifully above the hills in front of me. Apparently, I was not alone. "Thud" Lying injured on the floor not seeing anyone around. I'm confused. My character breathes one last breath and the game informs "killed by crossbow". Great.
Waking up on the beach again. A large building on my right, pylons on my right along with a naked dead person. I head over - nope it's not me nor do they have any belongings.
So I pick a direction through the grass and sprint since being in the open is a bad idea. I come across a skinny tree hit it with my pet rock Rocky and loot the wood before the tree falls to the ground. Heading towards a Rocky outcrop I come across a sleeping bag. I find a plateau area midway up this rocky outcrop. To the rear is a woodland area where the ground cover is red colour and there are quite a few trees. Finding a sheltered spot - I open the crafting menu and take a look at the blueprint thing.
I head out to find more building materials. And stumble across another sleeping bag a few metres away from camp. But don't find any people. Which is good.
To find out I take a trip over to a nearby building and hit a metal side with my rock. Nothing happened so I quickly headed back to my camp spot.
I head back out to gather some more wood and return to camp. I make a spear for protection and for hunting. I head back out and come across a cave. Within the cave, I manage to gather some resources including sulfur ore and stones. As I was hitting the rocks I heard what I first assumed was gunshots! Startled I realised it was actually the echo of my rock bashing in the cave itself. After grabbing what I could from the cave I headed back towards camp. I passed an odd blue and metal structure that on inspection was a rainwater gathering device.
I arrive back at my base safely and start to look at the blueprints for crafting items more. I expand my foundations and notice with a right click of the mouse. There are more options! That's how you make walls, roofs, windows and door frames etc. So my little 2x2 base has walls, a window and a door frame.
I craft a door and a lock along with a wooden box. I place the door in the doorframe and use floor panels to create a flat roof. (As I would in Fallout4) I even manage to figure out how to affix the lock, make a key and lock it too. I go inside my new little cabin and place inside the wooden box my gathered items. So if I get killed. Maybe I won't lose everything.
I open up the map and mark my camp location. So now I need to figure out how to make my spawn point here.
I go to the crafting section and read the info on the item. And yes sleeping bags are spawn points. But I don't have any cloth. I look down at my health bar and my hunger is in Red saying "starving". Well, I best head out to find some food. I head over the hill with my pet rock, torch and spear. Find some mushrooms in the nearby wood!
I turn around and spot movement in the dying light. The silhouette of a person running through the trees. This is not good. I try and run but it's too late. (17 minutes game time expired since last death - 37 Real Minutes Played)
[link] [comments] | ||
Posted: 17 Jan 2021 05:51 AM PST
| ||
Tried something other than sunsets, turned out to be my favorite so far Posted: 17 Jan 2021 09:27 PM PST | ||
How To Make A Good Base Design - Rust Guide 2021 Posted: 17 Jan 2021 08:33 AM PST
| ||
They added Nebula Pants, Nebula Hoodie, Ornate Tempered Revolver as common drops Posted: 17 Jan 2021 11:07 AM PST
| ||
Posted: 17 Jan 2021 08:07 AM PST
| ||
Posted: 17 Jan 2021 06:02 PM PST
|
You are subscribed to email updates from Rust on Reddit. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment