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    Friday, June 11, 2021

    Rust How to loot Train Yard efficiently after HDRP...

    Rust How to loot Train Yard efficiently after HDRP...


    How to loot Train Yard efficiently after HDRP...

    Posted: 11 Jun 2021 03:27 AM PDT

    this is what I did to cargo exploiters.

    Posted: 11 Jun 2021 12:02 AM PDT

    Tarp make-shift parachutes

    Posted: 11 Jun 2021 04:49 AM PDT

    First of all, I've looked inside through the sub and seen the parachute suggestion several times. I anm starting a new thread to further develop this suggestion, create a critical mass for it and maybe see it in game.

    So, you've climbed to the highest point of the lighthouse, only to be met with a same amount of time going down the same path. Wouldn't it be great if you just, you know, jump out that hole in the top level outer fence?

    Also, imagine having your friend raise you to a unbelievable height with the copter and drops you inside a heavily fortified compound.. And you do so, silently as Agent 47?

    Furthermore, imagine how awesome would be the zerg raids... D-day like raids are going to be awesome!

    Cost: 5 tarp, 2sewing kits, 20ft of rope, 50 hqm/500frags. Tier 3 workbench item.

    Mechanics:

    Can only use singlehand guns while on it, in order to avoid m249 bullet rain. Can be shot down with Sam sites. Can be blown away by strong gusts of wind. Can be used with diving glasses for better vision while falling. Fall speed significantly slower then the air drops to avoid fall sync and stealing in air. Can be damaged/obliterated by explosive bullets and set on fire so you have to drop out of it and equip a new one while falling. Can be caught in trees without possibility of pickups. Timer delay between uses of several minutes.

    What do you think guys?

    submitted by /u/grogiskiev
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    So I’ve been having a bug where when I press my voice key it freezes my game and then doesn’t even work??

    Posted: 10 Jun 2021 10:04 PM PDT

    Mp5 bug at military tunnels??

    Posted: 11 Jun 2021 03:46 AM PDT

    So I've been looking at some videos of the new updates and I can't stop seeing a pattern that everyone is getting an insane amount of mp5's at military tunnels through scientist loot. Is this something that's been reported or is everyone just having insane luck?

    submitted by /u/kalle0410
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    How the update really felt ��

    Posted: 11 Jun 2021 08:20 AM PDT

    when your grenade throw lands

    Posted: 11 Jun 2021 06:54 AM PDT

    Are there any skins with Korean writing or elements?

    Posted: 11 Jun 2021 09:53 AM PDT

    There are a bunch of Chinese ones, but are there any Korean skins?

    submitted by /u/scudpunkhoodie
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    Haven't played much in a year this made my day.

    Posted: 10 Jun 2021 10:27 PM PDT

    How long do old death point bags stay where they are?

    Posted: 11 Jun 2021 09:19 AM PDT

    I died somewhere, then died in the next spot I spawned as well… can I still go back to that first spot and search for my bag?

    submitted by /u/FiftyBurger
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    Unable to join any server

    Posted: 11 Jun 2021 09:09 AM PDT

    Couple days ago I logged off the server I've been playing. Come back to my PC a few hours later, decide to hop on a new server since the old was about to wipe. I join a server, and I get to the "Downloading world" step of loading in, and at around 20% downloaded I get timed out and disonnected, I have tried this on as many servers as I could, and every single one disconnects at the same step in loading in. This isn't my internet, everything else works, it's only Rust and it only disconnects me when I get to "Downloading world". Sometimes I get DC'd at 40% downloaded, sometimes at 5%. As of now, I cannot play the game. I have tried reinstalling and verifying game cache, neither has worked.

    submitted by /u/Jugboi
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    How to remove wall items (Like paint signs?)

    Posted: 11 Jun 2021 08:51 AM PDT

    I'm rather new to the game, and I placed a paint sign on one of my walls a few days ago. I now need to move it, but there is no option to do so with my hammer.

    The painting has 150 hit points. Do I really need to burn through a bunch of axes just to move a painting off the wall?

    submitted by /u/Vectorvital
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    How can I capture my toon on a green screen

    Posted: 11 Jun 2021 08:29 AM PDT

    I'm playing around with editing and I saw someone found (or made) a map with a green screen so he could add his toon into other scenes.

    I'd rather not build/edit a map if i can avoid that. Anybody know how i might be able to capture some footage of my toon in front of a green screen?

    submitted by /u/firestickmike
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    Battery with combiner connected will output 200 power when 120 power is needed.

    Posted: 11 Jun 2021 08:27 AM PDT

    I need a steady supply of 120 power for my base. Batteries are very effective when used alone, as they output only the power you need. However, when connected to a 120 power circuit using a combiner, each individual battery will try to output 120 power, resulting in a combined output of 200 power. Batteries are stupid. Is there a smart way to solve this?

    submitted by /u/4vent_1234
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    Help with looting?

    Posted: 11 Jun 2021 08:17 AM PDT

    So I'm really really new, and I was wondering. If I loot a light house do the crates refill or something? And say if someone else looted a lighthouse, would I be able to go to that lighthouse and loot it myself?

    submitted by /u/Coolguylmfao
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    How to play Spotify song when smart alarm triggered with IFTTT + rust+?

    Posted: 11 Jun 2021 08:12 AM PDT

    Anyone know how to do this? Or maybe make it play a ringtone, Or an alarm from clock app. I have ios

    submitted by /u/Megalodab
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    Can someone explain the differences between the old AK and the new one

    Posted: 11 Jun 2021 07:57 AM PDT

    I've heard that sometime in 2015-2017, the AK was reworked and recoil changed. I've heard that the AK from 2015-2017 wasn't as overpowered and couldn't spray down people from as far as the new AK could. Can someone please explain some of the differences

    submitted by /u/Cutty7624
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    Car module idea

    Posted: 11 Jun 2021 07:35 AM PDT

    So we all know that cars run off of low grade fuel right? Well what if there was a cabin module that changed that? I give you the electric cabin module! Here are the upsides and downsides when compared to a standard fuel engine / cabin

    Upsides: the cabin doesn't need low grade to run, but rather electricity.

    It can be charged at a base, safe and sound.

    It has faster acceleration

    It's almost silent when driving

    It can hold a charge of 1000 to 1500 units of energy

    And (maybe) has a radio for those long drives :D

    Downsides:

    The components (similar to the pistons, crankshaft and so on) to make the cabin operational would be much more rare and can be found in military - elite crates or crafted with a decent amount of high quality metal and tech scrap.

    The top speed is slightly slower.

    When repairing it, it would have higher costs to do so.

    It can only charge up at 1 unit of charge per 2 seconds while hooked up to a power source.

    When driving, it will lose 1 unit of charge every 2 - 3 seconds.

    The only backup fuel available will be small batteries if you run out of charge mid travel.

    And finally the components that make the cabin operational take severe damage when the car goes into water.

    So what are your thoughts? Think it should be implemented or just another RUSTy idea?

    submitted by /u/didimmick
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    additional TCs outside large bases

    Posted: 11 Jun 2021 03:42 AM PDT

    im a relatively new player and im wondering as to why there are streched out compartments for TCS outside large bases, thats all.

    submitted by /u/lunulated
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