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    Tuesday, June 22, 2021

    Rust We're all nolifers here <3

    Rust We're all nolifers here <3


    We're all nolifers here <3

    Posted: 22 Jun 2021 12:57 PM PDT

    Just noticed this gem.

    Posted: 22 Jun 2021 01:40 PM PDT

    In the depths of hell.

    Posted: 22 Jun 2021 12:53 AM PDT

    A friend made some pretty sussy art!

    Posted: 22 Jun 2021 08:18 PM PDT

    If one spots you, you're either dead or guaranteed to lose 75% hp, you can't even outrun them anymore

    Posted: 22 Jun 2021 01:37 AM PDT

    One of the Quickest ways down Dome

    Posted: 22 Jun 2021 05:45 PM PDT

    Thoughts on Ak recoil from a new player

    Posted: 22 Jun 2021 10:12 PM PDT

    I'm a veteran fps player that has no qualms with high recoil, but actually wtf is the AK. Every gun in the game has a reasonable spray pattern then there's just the ak with the fucking grand prix spray pattern. It's such a departure from the feel of the other guns in the game, and bursting/tapping feels like dog shit. Honestly, who thought this was a good idea?

    submitted by /u/TheRealistBrokeBoi
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    OIL RIG ASMR | Had a rough wipe? nerves shot? base leveled? come relax with the ORIGINAL Blue Man Group! 50 minute, uninterrupted, no talking, no gunfire!

    Posted: 22 Jun 2021 05:55 PM PDT

    Rust Tournament

    Posted: 22 Jun 2021 01:23 PM PDT

    I am thinking of starting a server where Rust Tournaments would be held weekly and there would be prizes and braging rights to the winner. At the moment I don't expect anyone to pay to play, but one of the prizes would be a percentage of donations if there were some. I'm just wondering if people would be interested in something like that. It would be like a territory war, with teams of 3.

    submitted by /u/dalexxjohnson
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    New wounded/Crawling system is pretty cool

    Posted: 22 Jun 2021 07:32 AM PDT

    Baby Army

    Posted: 22 Jun 2021 06:33 PM PDT

    737 HIJACK - Rust Custom Monument

    Posted: 22 Jun 2021 05:39 PM PDT

    Horses cant climb ramps?

    Posted: 22 Jun 2021 10:11 PM PDT

    TEAM UI BROKEN

    Posted: 22 Jun 2021 10:53 AM PDT

    Please fix the team UI and your teamates name tags appearing. Since the latest forcewipe the green names take so long to appear or just dont appear when behind certain foliage or objects. Plz fix helk. Never TK'd so much in my life

    submitted by /u/KHAJIIITTT
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    Multi-server Clan?

    Posted: 22 Jun 2021 09:21 PM PDT

    So, has there ever been a Clan, with the same name, under the same symbol, been active at the same time, over multiple servers at once?

    submitted by /u/SirRamsHelmet
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    Me and my friend were shooting HV's at our friends base 3 grids away and this happened...

    Posted: 22 Jun 2021 09:39 AM PDT

    Rubber banding on rust

    Posted: 22 Jun 2021 08:03 PM PDT

    I've played rust for 2 years and never rubber banded and now it's happening on certain servers ? I played on 100ms it was fine, I played on 30ms if is fine Then different servers same ping I rubber band? Help please

    submitted by /u/Unique_Journalist_86
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    how does the ingame drop system for skins work?

    Posted: 22 Jun 2021 04:17 PM PDT

    pretty much as title says, i ask here because when i google i only get this shitty *how to get twitch drops for rust* garbage, excuse my language but its annoying, so i ask here, and if you post something or know something, please also post a source for it

    submitted by /u/Terspet
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    Bind the light actuation key to be 'hold' instead of toggle?

    Posted: 22 Jun 2021 04:10 PM PDT

    I research and do real-world training with defensive pistol/carbine classes in day and 'low-light' scenarios, and the most useful defensive lights are the ones that when you are holding the button, they are on, and you let go they are off.

    Simply put, I was wondering if there is a way to bond the light actuation button in Rust to a button with it being HOLD instead of TOGGLE. Thanks!

    If this isn't something that can be done, then I'll make it a feature request on their Nolt and link it here for others to upvote.

    submitted by /u/Scout339
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    This horse does not look ok

    Posted: 22 Jun 2021 01:23 AM PDT

    This video was surprisingly good - High octane content on main vanilla servers, and a 9 hour long raid siege (Kimchi & Gang)

    Posted: 22 Jun 2021 11:19 AM PDT

    After waking up on the beach to yet another base that got emptied out while i was offline, i started spitballing an idea to help defend against offline raids.

    Posted: 22 Jun 2021 05:52 AM PDT

    My idea is a "Lockdown" mode that can be activated on the TC. Everything within building priv receives the Lockdown buff, which doubles the defense of all building pieces and doors (basically everything but deployables). To prevent this from being abused during legitimate online raids, Lockdown mode would take 30 minutes to take effect from the moment of activation, would have to be active for at least 1 hour before it can be turned off, and would have a cooldown of 8 hours once deactivated. (or some other amount of time, again just spitballing here). To further prevent this being used during online raids, nobody can build, upgrade, or place objects (like doors, bags, etc) during Lockdown. Ladders and twig floors would still be placeable. The increased defense comes at the cost of double upkeep cost for however long you have Lockdown mode active. There would need to be some mechanic in place to prevent base owners from destroying their own TC to circumvent the rules.

    That's all i got, thoughts? Too OP? Fair? i'm so tired of this game lol

    submitted by /u/YeetoMojito
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